Davis Body

Our latest realistic male mesh body
Try me
The Davis male Body, our most recent male body. This mesh body can be shaped from slim to chiseled muscles with the Shape Editor. Using the included deformer, the Davis body is compatible with most of the Gianni garments available in Second Life.

You will find all information about the built-in features listed below.
The body come built-in with all the features listed below.

Bakes on Mesh

Working with the Bakes on Mesh BOM system, you can wear multiples SL system layer over the body. BOM can be turned on and off.

HANDS AND FEET

The hands and the feet are animated with different poses that you can select using the main body HUD that comes with.

Advanced Lighting

The body use advanced lighting, shine, sweat and wet skin effects can be tweaked, also the glossiness, intensity and glow can be adjusted using the body HUD.

HIDE BODY PARTS

Hide the body parts of your choice if you are wearing clothing to prevent skin from poking through, you will also save performance if you hide non visible body parts.

ALPHA SAVES

Each hidden body parts that you have selected can be saved to your body HUD.

INPUT/CLEAR TEXTURES

Easily input or clear any texture applied over your body, using your main body HUD.

APPLIERS

Compatibles with all Omega and Signature nails, skin or tattoos appliers.

SKIN & TONES

The body comes with a skin in multiples tones to fit your favourite skin color.

BODY DEFORMER

The body include a deformer to be able to wear most of the Gianni Body clothes.

AUTO HIDE & FEET

If you wear any compatible auto hide items it will automatically hide or show the correct body parts on attach or detach. The auto feet poses system adjust you feet height by wearing a compatible shoes or boots.

FINGERNAILS

Your fingernails length, tones and polish can be adjusted using the body HUD that comes with.

MESH COMPATIBILITIES

The body is compatible with most Second Life bento mesh heads designers.

SETTINGS

In the body HUD you will find a settings tab, parameters that you can change such as moving the HUD, redeliver or update, resetting scripts to factory and more...

BODYHAIR

Using bodyhair tab in your body HUD you can change your chest, arms and legs hair, you can also change the colors using the color picker.

Included items inside the Davis mesh body package.
  • SIGNATURE Davis Bodybody content folder in Second Life
    • Body and Shape
      • Body(no modify) (no transfer)
      • Feet(no modify) (no transfer)
      • Hands(no modify) (no transfer)
      • HUD(no modify) (no transfer)
      • Shape Ectomorph(no transfer)
      • Shape Endomorph(no transfer)
      • Shape Mesomorph(no transfer)
    • Skins
      • Skin - 01 - Porcelain(no modify) (no transfer)
      • Skin - 02 - Sand(no modify) (no transfer)
      • Skin - 03 - Almond(no modify) (no transfer)
      • Skin - 04 - Beige(no modify) (no transfer)
      • Skin - 05 - Hazelnut(no modify) (no transfer)
      • Skin - 06 - Clay(no modify) (no transfer)
      • Skin - 07 - Taupe(no modify) (no transfer)
      • Skin - 08 - Mocha(no modify) (no transfer)
      • Skin - 09 - Chestnut(no modify) (no transfer)
      • Skin - 10 - Espresso(no modify) (no transfer)
    • Alpha mask and Physics
      • Alpha Mask (Hide SL Head)(no transfer)
      • Alpha Mask (Hide SL Body)(no transfer)
      • Alpha Mask (Hide SL Body, Hide SL Head)(no transfer)
      • Alpha Mask (Hide SL Eyes)(no transfer)
      • Alpha Mask (Hide ankles to toes)(no transfer)
      • Alpha Mask (Hide toes)(no transfer)
      • Alpha Mask (Hide fingers to wrist)(no transfer)
      • Alpha Mask (Hide fingers)(no transfer)
      • Davis Physics - Pectorals, Belly, Butt(no transfer)
    • Davis - BOM Bodyhair(BOX)
    • Body Deformer (fit Gianni Clothes)(BOX)
    • Signature Body Informations(no modify)